Sirikata
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#include <sirikata/core/util/Platform.hpp>
#include <sirikata/space/SpaceContext.hpp>
#include <sirikata/space/ObjectHostConnectionManager.hpp>
#include <sirikata/core/service/Service.hpp>
#include <sirikata/core/queue/SizedThreadSafeQueue.hpp>
#include <sirikata/core/util/MotionVector.hpp>
#include <sirikata/core/util/AggregateBoundingInfo.hpp>
#include "Protocol_Session.pbj.hpp"
#include "Protocol_Migration.pbj.hpp"
#include <sirikata/space/ObjectSegmentation.hpp>
#include <sirikata/core/odp/DelegateService.hpp>
#include <sirikata/core/ohdp/DelegateService.hpp>
#include <sirikata/core/sync/TimeSyncServer.hpp>
#include <sirikata/core/command/Commander.hpp>
Go to the source code of this file.
Classes | |
class | Sirikata::Server |
Handles all the basic services provided for objects by a server, including routing and message delivery, proximity services, and object -> server mapping. More... | |
struct | Sirikata::Server::MigratingObjectConnectionsData |
struct | Sirikata::Server::StoredConnection |
struct | Sirikata::Server::ConnectionIDObjectMessagePair |
Namespaces | |
namespace | Sirikata |
Note: All the classes provided in this file are thin wrappers around the corresponding classes in ASIO. |