Ticket #44 (closed defect: invalid)
Mouse wheel deals in local rather than global coordinates
| Reported by: | danielrh | Owned by: | danx0r |
|---|---|---|---|
| Priority: | critical | Milestone: | Bornholm |
| Component: | Sirikata | Keywords: | |
| Cc: |
Description
when you're on the mac and right click-drag and accidentally scroll a few pixels you end up near zero rather than near the scene: this may be because the scroll wheel uses the camera's world coords rather than local coords.
It can be very disorienting to a user since there's no way to undo a small scrollish action
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