Difference between revisions of "Content Creation"
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PatrickHorn (talk | contribs) (Added camera controls) |
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- [http://www.sirikata.com/res/dev_preview/SirikataSceneExporter.zip Download Ogre Exporter for 3ds Max] | - [http://www.sirikata.com/res/dev_preview/SirikataSceneExporter.zip Download Ogre Exporter for 3ds Max] | ||
− | = Training videos | + | == Other sections == |
+ | * Training videos | ||
+ | * documentation | ||
+ | * current projects | ||
+ | * future projects/research | ||
− | = | + | = Camera/object controls = |
+ | * Camera zoom -/+ | ||
+ | * Avatar controls wait for when we have an avatar | ||
+ | * Support chatting once we have networking? | ||
+ | * G = group/ Alt-G = ungroup (Done) | ||
+ | * Enter/Escape = enter or exit group (Done, selection is still quirky) | ||
+ | * Z = center and fly to object (Not Done) | ||
+ | * L = list (Not Done) | ||
+ | * Left click drag controls: | ||
+ | ** W = move (Done) | ||
+ | ** E = rotate (Not easy to control, make rotation relative to the starting orientation, not to the last frame) | ||
+ | ** R = scale (Done) | ||
+ | ** T = (for now) click and drag to rotate scene, because the mac has broken right mouse button | ||
+ | * O = object Properties (Not Done) | ||
+ | * Alt-Click = Deselect just this object (Not Done, does toggle for now) | ||
+ | * Ctrl-V / D = Duplicate (Done) | ||
+ | * B = Create Light (Done, Buggy--doesn't update white selection box. If you hit this, only the light is selected, nothing else) | ||
+ | * Right click drag = pan? Hold back button = rotate?? | ||
− | = | + | == Other features == |
− | + | * Light icon (Attach a sub-object to the Light's SceneNode), don't make it an actual mesh entity, ideally just have a hardcoded [http://sirikata.com/res/LightBulb_02.mesh light mesh]. | |
− | = | + | * [http://www.ogre3d.org/wiki/index.php/Raycasting_to_the_polygon_level Ray casting to the polygon level] |
+ | * [http://www.ogre3d.org/forums/viewtopic.php?f=4&t=50282 DDS without best mipmap] | ||
+ | * [http://www.ogre3d.org/wiki/index.php?title=Simple_text Simple text] (for status bar, and pie menus) | ||
+ | * Requires browser: | ||
+ | ** Move/rotate/scale by axis | ||
+ | ** Light properties (O key) | ||
+ | ** Undo/history (ideally like photoshop, not sure what to do if somebody else modifies the objects in the meantime | ||
+ | ** Object List |
Revision as of 06:33, 23 June 2009
General information:
- NVIDIA dds plug-in - Download Ogre Exporter for 3ds Max
Other sections
- Training videos
- documentation
- current projects
- future projects/research
Camera/object controls
- Camera zoom -/+
- Avatar controls wait for when we have an avatar
- Support chatting once we have networking?
- G = group/ Alt-G = ungroup (Done)
- Enter/Escape = enter or exit group (Done, selection is still quirky)
- Z = center and fly to object (Not Done)
- L = list (Not Done)
- Left click drag controls:
- W = move (Done)
- E = rotate (Not easy to control, make rotation relative to the starting orientation, not to the last frame)
- R = scale (Done)
- T = (for now) click and drag to rotate scene, because the mac has broken right mouse button
- O = object Properties (Not Done)
- Alt-Click = Deselect just this object (Not Done, does toggle for now)
- Ctrl-V / D = Duplicate (Done)
- B = Create Light (Done, Buggy--doesn't update white selection box. If you hit this, only the light is selected, nothing else)
- Right click drag = pan? Hold back button = rotate??
Other features
- Light icon (Attach a sub-object to the Light's SceneNode), don't make it an actual mesh entity, ideally just have a hardcoded light mesh.
- Ray casting to the polygon level
- DDS without best mipmap
- Simple text (for status bar, and pie menus)
- Requires browser:
- Move/rotate/scale by axis
- Light properties (O key)
- Undo/history (ideally like photoshop, not sure what to do if somebody else modifies the objects in the meantime
- Object List