Difference between revisions of "Content Creation"

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(→‎Handling Sirikata content: Moved the control guide stuff to its own page)
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* [[3D Content Creation]] describes our evolving intructions for bringing content into Sirikata  
 
* [[3D Content Creation]] describes our evolving intructions for bringing content into Sirikata  
 
+
* [[Control Guide]] has the latest info on navigation and manipulation of the system
== Camera/object controls ==
 
* Moving
 
** Shift-W = Forward
 
** Shift-S = Back
 
** Shift-A = Left
 
** Shift-D = Right
 
* Left click drag controls:
 
** W = move
 
** E = rotate (Not easy to control, make rotation relative to the starting orientation, not to the last frame)
 
** R = scale
 
** T = (for now) click and drag to rotate scene, because the mac has broken right mouse button
 
* G = group/ Alt-G = ungroup
 
* Enter/Escape = enter or exit group (Selection is still quirky)
 
* Ctrl-V / D = Duplicate
 
* B = Create Light (Buggy--doesn't update white selection box. If you hit this, only the light is selected, nothing else)
 
 
 
===Not yet implemented/Wishlist===
 
 
 
* L = list of objects in scene
 
* Z = center and fly to object
 
* Avatar controls wait for when we have an avatar
 
* Support chatting once we have networking?
 
* O = Show Object Properties
 
* Alt-Click = Deselect just this object (Not Done, does toggle for now)
 
* Right click drag = pan? Hold back button = rotate??
 
  
 
== Misc coming sections in this wiki ==
 
== Misc coming sections in this wiki ==

Revision as of 17:11, 23 July 2009

Handling Sirikata content

  • 3D Content Creation describes our evolving intructions for bringing content into Sirikata
  • Control Guide has the latest info on navigation and manipulation of the system

Misc coming sections in this wiki

  • Training videos
  • documentation
  • current projects
  • future projects/research

Other features

  • Light icon (Attach a sub-object to the Light's SceneNode), don't make it an actual mesh entity, ideally just have a hardcoded light mesh.
  • Ray casting to the polygon level
  • DDS without best mipmap
  • Simple text (for status bar, and pie menus)
  • Requires browser:
    • Move/rotate/scale by axis
    • Light properties (O key)
    • Undo/history (ideally like photoshop, not sure what to do if somebody else modifies the objects in the meantime
    • Object List