Difference between revisions of "JavascriptGraphicsAPI"

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Line 7: Line 7:
 
==Creating a new graphics object==
 
==Creating a new graphics object==
  
{
+
{
 
   id:"f47ac10b-58cc-4372-a567-0e02b2c3d479"
 
   id:"f47ac10b-58cc-4372-a567-0e02b2c3d479"
 
   mesh: "http://example.com/test.dae"
 
   mesh: "http://example.com/test.dae"
Line 14: Line 14:
 
     rotation:[.5,0,0,.5]
 
     rotation:[.5,0,0,.5]
 
   }
 
   }
}
+
}
  
 
==Moving a graphics object==
 
==Moving a graphics object==

Revision as of 21:23, 6 February 2010

Cross thread communication from Physics and Networking to graphics

Objects are sent across the thread barrier to alter the current scene graph being displayed


Creating a new graphics object

{
 id:"f47ac10b-58cc-4372-a567-0e02b2c3d479"
 mesh: "http://example.com/test.dae"
 {
   location:[1,2,3],
   rotation:[.5,0,0,.5]
 }
}

Moving a graphics object

Destroying a graphics object

Attaching a graphics object