Difference between revisions of "Roadmap"
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(New page: ''This is very incomplete at current but should give you a sense of ongoing work'' We are working to get a compiled version of Sirikata made available for 7/22/09 ==Sirikata content too...) |
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Line 7: | Line 7: | ||
*version 0.01 | *version 0.01 | ||
*Anticipated release date: 7/22/09 | *Anticipated release date: 7/22/09 | ||
+ | |||
+ | General: | ||
+ | *<strike>save scene</strike> | ||
+ | *Tested and distributable on Windows | ||
+ | *Produce Screenshots | ||
Objects: | Objects: | ||
− | *import | + | *<strike>import</strike> |
− | *drag/drop on Windows | + | *<strike>drag/drop on Windows</strike> |
− | *key/text input on other platforms | + | *<strike>key/text input on other platforms</strike> |
− | *local upload | + | *<strike>local upload</strike> |
+ | *<strike>placement and scaling w mouse</strike> | ||
+ | *orientation (Dan and Patrick to talk) | ||
+ | *<strike>delete</strike> | ||
+ | *<strike>decent lights in scene.txt</strike> | ||
+ | |||
+ | ===Features for a later deadline=== | ||
+ | *Undo | ||
+ | *CDN Upload | ||
+ | *Object Placement, Orientation and Scaling | ||
+ | **text tweaking (scene.txt - key to reload scene file) | ||
+ | *object properties (for now, physics properties: collision, dynamics, hull type) | ||
+ | *Scene.csv format (Dan Miller) | ||
+ | **Convert from scene.txt | ||
+ | **Add grouping | ||
+ | |||
+ | Lights: | ||
*placement | *placement | ||
− | * | + | *direction (kind of like rotation, but it would be much more intuitive to have them 'point' at a 3D location, perhaps using a selected object? |
− | + | *attributes (directional, specular, ambient?? whatever) | |
− | + | *Light trigger (off/on) | |
− | * | + | |
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− | * | ||
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MiTo Specific Object requests: | MiTo Specific Object requests: | ||
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*select a series of objects and have them scatter from a central axis/point (explode effect) | *select a series of objects and have them scatter from a central axis/point (explode effect) | ||
*Cell or Bounding Box of a mesh coordinates and player coordinates sent out to OSC | *Cell or Bounding Box of a mesh coordinates and player coordinates sent out to OSC | ||
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Revision as of 21:24, 13 July 2009
This is very incomplete at current but should give you a sense of ongoing work
We are working to get a compiled version of Sirikata made available for 7/22/09
Sirikata content tools
- version 0.01
- Anticipated release date: 7/22/09
General:
save scene- Tested and distributable on Windows
- Produce Screenshots
Objects:
importdrag/drop on Windowskey/text input on other platformslocal uploadplacement and scaling w mouse- orientation (Dan and Patrick to talk)
deletedecent lights in scene.txt
Features for a later deadline
- Undo
- CDN Upload
- Object Placement, Orientation and Scaling
- text tweaking (scene.txt - key to reload scene file)
- object properties (for now, physics properties: collision, dynamics, hull type)
- Scene.csv format (Dan Miller)
- Convert from scene.txt
- Add grouping
Lights:
- placement
- direction (kind of like rotation, but it would be much more intuitive to have them 'point' at a 3D location, perhaps using a selected object?
- attributes (directional, specular, ambient?? whatever)
- Light trigger (off/on)
MiTo Specific Object requests:
- Looped animation of translation
- rotating infinitely in a single direction
- rotate 1 direction then return to origin loop repetition infinitely (like a hammer swing)
- Scatter
- select a series of objects and have them scatter from a central axis/point (explode effect)
- Cell or Bounding Box of a mesh coordinates and player coordinates sent out to OSC